- Knockback
- Whirlwind
- Leap
These abilities are very
standard issue, just remember to be aware of your position in relation to the
boss' so you don't get punted off the bridge. When he leaps you want to make
sure you run away immediately just incase he starts "Whirlwind
Slash". If you have participated in this encounter on normal mode you'll
know it does a good deal of damage and it does a good deal MORE damage in the
HM encounter. Whirlwind Slash is NOT interuptable so be sure to bring
your runnin' shoes!
UPDATE: Bheez put together a video guide to accompany these walls of text, enjoy!
http://welfaregamers.blogspot.com/2012/02/false-empror-hm-guide.html
Also, in patch 1.1 they delayed Tregg's use of Whirlwind Slash after Leap to give you more time to GTFO tha wey! Actual wording was less colorful, see here: http://welfaregamers.blogspot.com/2012/01/swtor-updates-patch-11.html
UPDATE: Bheez put together a video guide to accompany these walls of text, enjoy!
http://welfaregamers.blogspot.com/2012/02/false-empror-hm-guide.html
Also, in patch 1.1 they delayed Tregg's use of Whirlwind Slash after Leap to give you more time to GTFO tha wey! Actual wording was less colorful, see here: http://welfaregamers.blogspot.com/2012/01/swtor-updates-patch-11.html
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